Character Generating Apparatus Employing Bit Stream Length Correction

Rosenthal June 26, 1

Patent Grant 3742484

U.S. patent number 3,742,484 [Application Number 05/212,923] was granted by the patent office on 1973-06-26 for character generating apparatus employing bit stream length correction. This patent grant is currently assigned to Xerox Corporation. Invention is credited to Jerome A. Rosenthal.


United States Patent 3,742,484
Rosenthal June 26, 1973

CHARACTER GENERATING APPARATUS EMPLOYING BIT STREAM LENGTH CORRECTION

Abstract

Apparatus for displaying generated characters or symbols on the screen of a cathode ray tube by deflecting the electron beam in a predetermined path in accordance with signals derived from a read only character memory. Binary rate multipliers, under the control of counter logic process the signals from the memory to provide bit streams for transmission to digital to analog converters. The bit streams are integrated in the digital to analog converters to generate strokes which are applied to the X and Y deflection amplifiers of the cathode ray tube.


Inventors: Rosenthal; Jerome A. (Brighton, NY)
Assignee: Xerox Corporation (Stamford, CT)
Family ID: 22792964
Appl. No.: 05/212,923
Filed: December 28, 1971

Current U.S. Class: 345/18
Current CPC Class: G09G 1/10 (20130101); G06F 7/68 (20130101)
Current International Class: G09G 1/06 (20060101); G09G 1/10 (20060101); G06F 7/60 (20060101); G06F 7/68 (20060101); G06f 003/14 ()
Field of Search: ;340/324A ;235/197,198

References Cited [Referenced By]

U.S. Patent Documents
3510865 May 1970 Callahan et al.
3587083 June 1971 Tubinis
Primary Examiner: Caldwell; John W.
Assistant Examiner: Curtis; Marshall M.

Claims



What is claimed is:

1. Character generating apparatus for controlling the deflection circuits of a cathode ray tube to move an electron beam across the screen of said cathode ray tube to display a character thereon, said character being formed by a plurality of straight line segments, said apparatus comprising

means for receiving a character code and transforming said character code into an address code,

memory means responsive to said address code for providing a word for a line segment of said character, said word containing horizontal and vertical components of the deflection increment and beam control signals for said line segment,

counter means including a plurality of selectively enabled stages for providing signals defining a selectable number of bit stream positions,

counter enabling means responsive to the magnitudes of the horizontal and vertical component increments of said line segment for selectively enabling said stages of said counter means so as to select the number of bit stream positions defined by said counter means,

means responsive to said increment signals and said bit stream position defining signals for generating a horizontal bit stream and a vertical bit stream, each of said bit streams having as many 1's as the magnitude of the respective coordinate component of said line segment, and

means converting said bit streams into stroke signals and applying said stroke signals to the respective deflection circuits of said cathode ray tube.

2. The apparatus of claim 1 further comprising

means responsive to said counter means and said counter enabling means for generating an end of stroke signal for application to said memory means at the end of said bit streams, said memory means being responsive to said end of stroke signal for providing another word containing signals for another line segment of said character.

3. The apparatus of claim 2 further comprising

means responsive to an end of character indication in said beam control signals for resetting said deflection circuits so as to position said electron beam for the display of another character.
Description



This invention relates to a character generating apparatus. More particularly, this invention relates to an electronic character generator in which the electron beam of a cathode ray tube is deflected along a predetermined path in order to form characters or symbols on the tube screen.

BACKGROUND OF THE INVENTION

With the advent of the computer and other rapid data transmission devices, there has come a need for display systems which can effectively and speedily display this data. Improvements in electromechanical devices such as printers have increased the speed of these devices substantially. However, because of problems of mechanical inertia these devices soon reach a practical upper limit speed. To fill the need for fast responding display systems a number of electronic devices have been proposed. Among these is the character generator apparatus employing a cathode ray tube. Character generation by means of a cathode ray tube has the objective of displaying line traces on the face of the tube or screen. The line traces may represent vectors, alphanumeric characters or symbols. To provide such a display, the electron beam of the cathode ray tube is deflected from point to point along a predetermined path. To deflect the electron beam along the predetermined path, it is necessary at each point of direction change in the path to apply the proper deflection signals to the horizontal (X-axis) and vertical (Y-axis) deflection circuits of the cathode ray tube to move the electron beam to the next point of direction change. In digitally operated display systems, these deflection signals are stored in the character memory and applied to the input circuits of the cathode ray tube at timed intervals. Digitally operated display systems of the past required a great deal of programming and calculations of values of deflection signals in order to drive the electron beam across the tube screen. In addition, depending on the number and type of symbols to be generated, digital storage and logic circuits were generally quite numerous. Also the deflection control circuits of these prior art display systems had the disadvantages of requiring precision components as well as being difficult to control.

In these prior art systems a multiplicity of current sources such as transistors and balancing resistors were utilized in order to generate line segments of characters or symbols. Since individual transistors inherently have different operating characteristics, compensating circuitry is required to offset their differing characteristics. The effects of drift and the difficulty of maintaining equal character stroke intensity are also disadvantages frequently encountered in these systems. These deficiencies of prior art systems served not only to increase the complexity but also the expense of the display apparatus.

Accordingly it is an object of this invention to provide an improved and inexpensive character generating apparatus.

It is another object of this invention to provide a character generating apparatus requiring less current sources for generating character strokes.

It is still another object of this invention to provide a character generating apparatus wherein all the character strokes are confined to a grid simplifying the coding of stroke signals.

It is further object of this invention to provide a character generating apparatus wherein the electron beam of the cathode ray tube is automatically deflected to trace a character by a data bit stream input to circuits which control tube deflection.

SUMMARY OF THE INVENTION

In accordance with principles illustrative of this invention, a cathode ray tube is advantageously provided for character generation. Stroke generators activate the deflection circuits of the cathode ray tube by delivering fixed voltage pulses to current sources which in turn charge or discharge capacitors. The strokes are coded as binary bit streams for the X and Y axes. A binary 1 bit causes a fixed amount of charge to be deposited or removed from the capacitor associated with appropriate coordinates of X and Y. A binary 0 bit causes no change in the quantity of charge.

The increments in X and Y emanating from character memory are fed to counter logic circuitry including a binary rate multiplier, wherein bit streams are generated. The bit streams are then loaded into X and Y digital to analog converters where they are integrated and strokes generated. The strokes generated in the digital to analog converters are applied to the X and Y deflection amplifiers of the cathode ray tube to move the electron beam in order to generate the desired character on a grid. In addition, the invention provides means for minimizing digitization error and means for maintaining nearly constant tube contrast .

DESCRIPTION OF THE DRAWING

The foregoing will be more readily understood upon a reading of the following description in conjunction with the drawing in which:

FIG. 1 is a block schematic diagram of an illustrative embodiment of a system employing the principles of the present invention;

FIG. 1a shows the triggering sequence of the counter stages;

FIG. 2 shows a sample character formed by a nine bit code; and

FIG. 3 shows a sample character formed by an eleven bit code.

DESCRIPTION OF THE PREFERRED EMBODIMENT

Referring now to FIG. 1, there is depicted a block schematic diagram of an illustrative embodiment incorporating the principles of this invention. All of the circuitry to implement this embodiment is well known to one of ordinary skill in the art and no detailed description thereof will be given. Six binary bits of information from an input source 1, such as a computer, data keyboard, magnetic tape, etc., are fed into address selector 11. The six binary bits are character selection bits and may be in ASCII, EBCDIC or other standardized code. In address selector 11 the six bit binary code is translated into a nine bit binary code designating the starting address for each character in character memory 13. This translation may be done by any of various well known prior art techniques. Memory control 12 controls the transmission of the translated address to character memory 13. It is to be noted that any codes specified herein are intended to be illustrative and not limiting, since it will occur to those skilled in the art that other codes could be used depending upon the number of characters or symbols desired and the amount of storage available. Information for controlling the generation of a character is stored in memory 13 as a block of contiguous words, the aforementioned translated address defining the first word of the block.

Upon receipt of the address code from memory 12, character memory 13 provides a nine bit binary character code which consists of three bits each for the X and Y increments, one bit each for sign X, sign Y and blanking. The three X increment bits from character memory 12 are routed to input conductors of OR gates 14, 16 and 17 in counter clock logic 15 and also to X binary rate multiplier AND gates 43, 44, and 46. The three Y increment bits from character memory 13 are routed to different input conductors of OR gates 14, 16, and 17 in counter clock logic 15 and to Y binary rate multiplier AND gates 48, 49, and 50. The sign X bit is routed to the X digital to analog converter 52 and the sign Y bit is routed to the Y digital analog converter 53 from character memory 13. The blanking bit from character memory 13 is routed to an input conductor of AND gate 42.

In counter clock logic 15, the bits X.sub.1, Y.sub.1 and X.sub.3, Y.sub.3 are designated respectively as the most significant bits (MSB) and the least significant bits (LSB) in order to determine the number of counter stages in the binary rate multipliers that will be used to generate the current strokes. Physically, the binary rate multiplier consists of the counter comprising flip-flops 23, 27 and 30, and the binary rate multiplier gates.

The operation of the character generator is described hereinafter. The binary rate multiplier is automatically adjusted to stroke length so that the time taken for drawing shorter strokes is minimized. The number of bits in the binary rate multiplier depends upon the magnitude of the larger of the X and Y increments. If the larger increment is 0 or 1, the binary rate multiplier has 2 bits; if the larger increment is 2 or 3, the binary rate multiplier has 2 bits; if the larger increment is 4, 5, 6 or 7, the binary rate multiplier has 3 bits. Usual binary rate multipliers construction does not have this feature and the time to draw a stroke is the same for all strokes regardless of length. In the example, all stages of the binary rate multiplier are used. In the event where X = 3 and Y = 7, the input conductors of OR gates 14, 16 and 17 in counter clock logic 15 will have the following bit configuration:

X.sub.1 = 0 Y.sub.1 = 1 X.sub.2 = 1 Y.sub.2 = 1 X.sub.3 = 1 Y.sub.3 = 1

or gate 14 will have on its input conductors 0,1, OR gate 16 will have on its input conductors 1,1 and OR gate 17 will have on its input conductors 1,1. From OR gate 14, a 1 is fed to inverter 18, AND gate 32 in the end of stroke gate block 35 and AND gate 22 of the counter. OR gate 16 has a 1 output but AND gates 19 and 21 do not conduct because of inverter 18. Thus, only AND gate 22 is enabled to pass a clock pulse from clock 10 and the counter is configured as a 3 bit counter.

Flip-flops 23, 27 and 30 are set to zero by an initializing pulse from memory control 12. The increments of X and Y are sent to counter logic block 15 and to binary rate multiplier gates 43, 44, 46, 48, 49 and 50 from character memory 13. Clock 10 applies a pulse to AND gates 22, 24 and 28, but only AND gate 22 is enabled to pass the clock pulse. Flip-flops 23, 27 and 30 are now toggled in the manner of a conventional three stage counter as indicated in FIG. 1a. Flip-flop 23 is in the one state during times t.sub.1, t.sub.3, t.sub.5 and t.sub.7. Flip-flop 27 is in the one state during times t.sub.2, t.sub.3, t.sub.6 and t.sub.7 and flip-flop 30 is in the one state during times t.sub.4, t.sub.5, t.sub.6 and t.sub.7. Gates 25, 38, 39 and 40 act in a conventional fashion so that line 55 is in the one state during times t.sub.1, t.sub.3, t.sub.5 and t.sub.7. Line 57 is in the one state during times t.sub.2 and t.sub.6 and line 56 is in the one state during time t.sub.4. In this example, the X binary rate multiplier gates 43, 44, 46 and 47 steer three pulses at times t.sub.2, t.sub.4 and t.sub.6 to the X digital to analog converter 52 while the Y binary rate multiplier gates 48, 49, 50 and 51 steer seven pulses at times t.sub.1 - t.sub.7 to the Y digital to analog converter 53.

After the stroke has been completed, an end of stroke signal is generated by circuit 35. The end of stroke gates produce an end of stroke signal when either the output of AND gate 21 is a one and flip-flop 30 is set, or when the output from AND gate 19 is a one and flip-flops 27 and 30 are set, or when the output of OR gate 14 is a one and flip-flops 23, 27 and 30 are set. On receipt of the end of stroke signal, memory control 12 accesses the next word from character memory 13.

In the X and Y digital to analog converters 52 and 53 respectively, the bit streams are integrated by current sources which in turn charge or discharge capacitors and are converted into strokes having direction and amplitude. The strokes are coded as binary bit streams for the X and Y axes. A binary 1 bit causes a fixed amount of charge to be deposited on or removed from the capacitor associated with the appropriate X and Y coordinates. A binary 0 bit causes no change in the quantity of charge on the capacitor. The stroke outputs from X and Y digital to analog converters 52 and 53 are applied directly to the X and Y deflection amplifier of the cathode ray tube (not shown).

The cathode ray tube is unblanked by OR gate 41 and AND gate 42 only when a "one" is being loaded into one of the digital to analog converters 52 and 53 and the stroke is coded as an unblanked stroke. Thus, for the bit stream X = 1010101, Y = 0000000, (X = 4, Y = 0) the tube is unblanked four sevenths of the stroke generation time. For the bit stream X = 111, Y = 001 (X = 3, Y = 1) the tube is unblanked 100 percent of the time. In the latter example, there are only three pulses in the digital to analog bit stream because the counter clock logic has suppressed trailing zeros. This is accomplished by steering the clock into flip-flop 27 by way of AND gate 24 and OR gate 26, thereby eliminating flip-flop 23 from the counter and reducing the counter to two stages. When the character has been completed, memory control 12 sends an end of character signal to reset circuit 54. Reset circuit 54 resets the digital to analog converters in preparation for the receipt of the next bit stream.

FIG. 2 shows an example of character coding using a nine bit word. In order to code this character using a character height of 24 units, 117 bits of memory is required. Referring to table, in frame 1 X = 3, Y = 0, sign X = 1, sign Y = 1 and B = 0. Thus, the signs of X and Y are positive and the tube is blanked. Three pulses along the X axis move the CRT electron beam to the starting position. In frame 2, X = 3, Y = 7, sign X = 1, sign Y = 1 and B = 1. The tube is now unblanked and the strokes are generated to move the beam seven units upward along the Y axis and three units to the right along the X axis. In Frame 3, the beam is moved seven units along the Y axis and two units along the X axis, both sign X and sign Y are positive and the beam is unblanked. By the end of frame 4 the first leg of the letter A is "written" and the stroke has moved the beam 24 units along the Y axis in a positive direction and nine units along the X axis in a positive direction. Frame 6 starts the beam downward. Therefore sign Y is 0 signifying negative direction, sign X = 1 because the beam is moving in the positive X direction and B = 1 since the tube is unblanked. In frames 7-9 the other leg of the letter A is completed. It now remains to complete the crossbar of the letter A. This is accomplished beginning in frame 10 wherein the beam is blanked, sign X = 0, sign Y = 1, X = 3 and Y = 7. Thus, the beam is blanked along the dotted line. In frames 11 and 12 the crossbar is "written" and frame 13 sends the system the end of character signal.

FIG. 3 is an example of a character employing an 11 bit word (4 bits each for X and Y and three control bits sign X, sign Y and blank). This character is achieved with a moderate expansion of the logic and 88 bits are required to code the same character.

As can be seen from FIGS. 2 and 3, the resultant character is generated in continuous line segments on the grid. This permits characters having substantially constant intensity. Moreover, the characters are formed at high speed and have good character definition independent of character size and location.

It will be apparent to those skilled in the art that the present invention may be used generally in display systems and is not limited to the embodiment described. Numerous other variations, modifications and adaptations of the present invention will be apparent to those skilled in the art, and such as come within the spirit and scope of the appended claims are considered to be embraced by the present invention.

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